Soulcalibur IV features an all-new Critical Finish system. Next to a player's health meter is a colored gem: the Soul Gauge. The gem changes color when the player blocks an attack or has his or her own attack blocked by a Guard Impact. The color gradually changes from blue to green, then to red and eventually flashing red. The player's own Soul Gauge regenerates if he or she makes an attack and hits the opponent, guarding or otherwise. If the character manages to empty out the opponent's Soul Gauge, the enemy is destroying a piece of armor (characters now show permanent signs of visual damage such as broken and torn clothing) and producing a short stun during which the character can perform a powerful Critical Finish move, which is able to defeat the opponent instantly, by pressing all four face buttons at the same time. Each character has his or her own personal Critical Finish move. Namco developed the Soul Gauge to decrease the benefits from constant guarding, thus giving the game a faster tempo and making the matches more offensive.
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